I started my final major project by looking into set design. More specifically, detail, realism and scale in set design and how miniature models are created with such precision that they’re perceived to be life sized. 

    Miniature models are often used for places which don’t exist or can’t be accessed. I then thought about making models from memories which weren’t accessible anymore. Either because the place doesn’t exist or they are unable to live the experience again. This would create nostalgia for a specific person and allows them to connect with their past. 

    My final model is based on my Dad’s memory of his childhood home and the farm next to it which he can’t access anymore because it was replaced with flats. 

    I asked him a few questions about the memory he chose and asked him to pick out key details which he remembered about it. I then scaled them up a bit to draw more attention to them for a more immersive experience and to show their functions for example: push open the gate he use to use to go onto the farm. 

    This would exist in a living space which could be passed down through generations to give people in your family an understanding of the past as well.

    These images helped me progress in my project the most because of how much I leaned from them; the different techniques and materials used to create realistic models, and the way in which I would interview the person giving me the description of the memory.